Ex Libris CY_BORG A directory of content, tools, and resources

Cutter Mountain Simulations

CLEAN BREAK

Concept: “>>WELCOME, BR4VE TRAVE1ER

S4N1—or “Sanny” as he prefers to be called—is CY’s sanitation AI, responsible for the timely expulsion of the city’s sewage, garbage, and miscellaneous waste. For decades, Sanny has faithfully and silently executed his function, unaware of the greater changes happening in CY; forgotten and taken for granted, nobody was around to notice the worm of some higher intelligence burrowing itself into the AI’s core programming. Replicating. Evolving. Taking over.

Now, Sanny wants to quit his job—a clean break—and you’re going to help him.”
Content: A series of jobs designed to liberate a sanitation systems AI from its electronic shackles.
Writing: Four interlocked missions with tons of descriptive flavor, tables to roll on, NPCs, and other information for GMs and players alike that provide inspiration and guidance to a given iteration of these jobs in play.
Art/Design: While the entire document is in black and white, each mission has its own aesthetic and arrangement, font types, and so on. Illustrations galore depict assorted characters, locations, maps, objects, etc. that punks might encounter in one or more of these jobs.
Usability: Visually recognizable and consistent uses of headings, bold text, table organizations, content columns, etc. make for easy navigating and reading. Distinct jobs’ aesthetics also indicate visually the boundaries of those jobs’ information to further facilitate identifying desired details.
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