Ex Libris CY_BORG A directory of content, tools, and resources

Revivify Games

Assault on the Hills

Concept: “Buried deep within the twisting streets and endless hedge rows of the hills is the mansion of Helon Evontusk. Members of the board have tasked the punks with infiltrating Helon's home and finding a way to remove him from his position as CEO. If they can do this and escape without being captured, they will be rewarded with a massive collection of creds and some cutting-edge cybertech for the effort.”
Content: A job to take down one of the most narcissistic tech entrepreneurs in the Hills–with multiple options provided for dealing with him, each more satisfying than the last. 
Writing: A tongue-in-cheek celebration of billionaire compeuppance. Sensory descriptions, random encounters and events, and NPC details all complement one another to build a vivid scene.
Art/Design: Sleek, mostly black-and-white layouts (with the exception of the cover and an isometric floor plan on the first two pages) that work to evoke the trappings of tech innovation. A set of top-down print-friendly and VTT-ready job site maps is provided as well.
Usability: Text is high-contrast throughout, and page layouts clearly provide visual indication of headings/labels vs. body text, with whitespace used to not only suggest related consent but also to guide reading and navigation through each page.

Surviving G0

Concept: "Inside the quarantine zone, everything is hostile—the ground, the air, the water, and most certainly, the people. But hidden amongst the danger are riches of unimaginable wealth—the type of wealth that can take a punk from the slums all the way to the hills. Food and water are hard to come by, and net service is nearly unreachable. Everything inside of G0 is hidden from the view of Cy’s citizens, making it home to the forgotten corners of society. It’s the kind of place where adventure finds you, whether you want it or not."
Content: A combined generator for G0 hex maps and adventures/scenarios, along with the NPCs that populate those locations. A set of map images for VTT use is also included.
Writing: Tons of description and table entries of all kinds with which to cultivate a fully-formed G0 for punks to explore and face the consequences for doing so.
Art/design: Black-and-white color scheme with illustrations and graphics (of NPCs, of location maps, of two-page spread images) accompanying assorted tables and explanations of relevant points of interest. Map images are crisp and named to indicate not only their content but grid dimensions for VTT implementation.
Usability: While page layouts change occasionally, text content is presented quite consistently (e.g., distinguishing headings from body text or formatting table entries or breakdowns of location details).
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