
Mind Rot
Concept: "What place could be more twisted than inside the mind of a hacker obsessed with bloody holo sports shows and has merged consciousness with a reckless sentient AI? Venture into their minds and free her from this prison, or seek a more chaotic and potentially profitable conclusion."
Content: A virtual reality mission to rescue a hacker from her own brain.
Writing: Tons of informative and descriptive details about the scenario, locations and phenomena to investigate, provided in a direct and conversational tone.
Art/design: Primarily black-on-white two-column layout accented with shades of blue, with NPC illustrations and a map (player- and GM-facing versions included).
Usability: High-contrast text in readable fonts, with consistently formatted headings, labels, etc. to indicate specific kinds of information, all organized in a manner that allows for easy navigation and location of desired details.
Writing: Tons of informative and descriptive details about the scenario, locations and phenomena to investigate, provided in a direct and conversational tone.
Art/design: Primarily black-on-white two-column layout accented with shades of blue, with NPC illustrations and a map (player- and GM-facing versions included).
Usability: High-contrast text in readable fonts, with consistently formatted headings, labels, etc. to indicate specific kinds of information, all organized in a manner that allows for easy navigation and location of desired details.