The Apathy Engine
Concept: "Have your Punks died but they don't want to stay down, bring them back and throw them and their debt into the maw of the APATHY ENGINE"
Content: An adventure generator (or campaign seed) for a group of punks who are forced to deal with a corporation that owns their collective debt.
Writing: Brief atmospheric details accompanying rules/mechanics to drive encounters and scenario options, including a slew of enemy NPCs to threatean punks with.
Art/design: Mostly black-on-white text with illustrations of NPCs and other thematically relevant subjects supporting the focus of each spread/layout.
Usability: Text is visually readable and easy to navigate or search for desired information. Adventure generator elements are arranged to build on one another to assist GM with establishing a coherent scenario for their players.
Content: An adventure generator (or campaign seed) for a group of punks who are forced to deal with a corporation that owns their collective debt.
Writing: Brief atmospheric details accompanying rules/mechanics to drive encounters and scenario options, including a slew of enemy NPCs to threatean punks with.
Art/design: Mostly black-on-white text with illustrations of NPCs and other thematically relevant subjects supporting the focus of each spread/layout.
Usability: Text is visually readable and easy to navigate or search for desired information. Adventure generator elements are arranged to build on one another to assist GM with establishing a coherent scenario for their players.