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Stephen Esdale

Telesto's Weapon

Concept: "There is an undiscovered fourth shuttle, the Telesto, under the casino no one knows about. It contains his beloved last project, an experimental weapon."
Content: A job that picks up right where Lucky Flight Casino (might) end, allowing punks to get even further into the shit with several corps seeking experimental weaponry.
Writing: A mix of straightforward explanation and vivid atmosphere to help a GM immerse their table in experiencing the scenario, with "vibe" details for each room on the shuttle, tables of various kinds of materials to search, and NPC stat blocks.
Art/design: Mostly two-column black on white with occasional accent colors in NPC illustrations. A map of the Telesto is provided as well.
Usability: Consistent presentation of high-contrast text (with distinct fonts, text sizes, etc. as well) to facilitate navigating to and identifying desired info, with keyed map rooms to assist. 
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