Train Through the Pain
Concept: “A self-improvement cult headed by a mad NET influencer has kidnapped a brilliant biochemist. Independent entrepreneurs all over CY are scrambling to break him out and use his talents in their shady business ventures.”
Content: A job to “liberate” a scientist from one sketchy situation so they can serve a different one.
Writing: Terse, conversational descriptions of important NPCs and location details are complemented by even briefer relevant stats/mechanics.
Art/Design: Black-and-white text and images presented in both a pamphlet format and as standard portrait-oriented pages. A map of the target location and illustrations of some NPCs accompany the text (along with a cover image of a hairy or veiny individual being assaulted from all sides). A player-facing map is also included.
Usability: High-contrast text and consistent use of specific fonts/embellishment for headings, body text, emphasized info, etc. helps with easy visual navigation and identification of desired details. Room descriptions in each relevant map room similarly allow for quick reference/atmosphere notes.