Ex Libris CY_BORG A directory of content, tools, and resources

SmallWolf Collective

CY_BORG: AUGMENTED

Concept: “Alternate character gen rules, for a slightly more forgiving dystopian hellscape.”
Content: A set of rules to alter character creation, including increased HP and an adjustment to stat bonuses/penalities. 
Writing: Explanations are terse and easily understandable.
Art/Design: Single-column layout with a stats table sidebar, with light gray text on a dark background.
Usability: Large headings and horizontal rules help indicate distinct sections and their purposes. Rule adjustments should provide quick adjustments to play.

Lucky Flight Takedown: CY_BORG Maps for VTT

Concept: “Original maps for the CY_BORG introductory adventure "Lucky Flight Takedown" for use in virtual tabletop programs. Maps are 100px to a tile, and are separated into individual maps and a larger combined map with the rules reference sheet for first time players.”
Content: VTT maps provided in PNG and WEBP format, both individually and as a combined file of maps.
Writing: Condensed rules reference sheet helpfully provided in the combined map version.
Art/Design: White and light green on a transparent or dark green background.
Usability: Map files easy to implement in VTT environment. Rules reference sheet is not accessible due to being in an image.

Reaper Repo: CY_BORG Maps for VTT

Concept: “Original maps for the CY_BORG short adventure "Reaper Repo" for use in virtual tabletop programs. Maps are 100px to a tile.”
Content: VTT maps provided in PNG and WEBP format, both individually and as a combined file of maps, and as a print-friendly PDF.
Writing: N/A
Art/Design: White and light green on a transparent or dark green background.
Usability: Map files easy to implement in VTT environment.

Sponsored!

Concept: “Even punks can earn money from promotional opportunities. A small ruleset designed for having punks make sponsored promotions, and what can go wrong if they fail to do so.”
Content: A set of rules that can be implemented pretty seamlessly into any mission or campaign, along with a “Mascot” NPC to ensure compliance with sponsorship stipulations.
Writing: Cheerfully on-brand narration offers clear descriptions of the ruleset components and intensely thematic tables.
Art/Design: White on brown and orange provides a striking two-page spread layout, complete with corporate barcode and an illustration of the bat-wielding company mascot. 
Usability: Organization is recognizable and makes for quick navigation/browsing, although white text on orange may be difficult for some to read.

Thy Flesh, Transformed

Concept: “On an expedition into the subways of G0, beneath an ancient foundry, the punks are infected with the IRON VIRUS a nanovirus that turns flesh to metal, hair to wire and nails to scalpels. The subway screens flicker to life. The metal tyrant Wodan announces the countdown of sacrifices to priming the Iron Egg. If not stopped, it will destroy everything in a Nearby District. STOP THEM”
Content: A body horror-centric race against the clock to stop a virus-wielding tyrant.
Writing: A disgustingly fascinating adventure, complete with a set of viral nano-infections to make one’s skin crawl (perhaps literally).
Art/Design: Two-page spreads of the scenario setup (and impressively vivid depiction of the virus in action), GM notes, infection list, adventure locations and creatures, and a map.
Usability: Easy to navigate and text (primarily white on black) is readable–the opposite end of the “unsettling” spectrum of document’s content.

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